Portfolio

Merge Dragons!

Senior QA
Mobile Testing
Live Service
Unity

As a Senior Mobile QA Tester at Unity, I led QA efforts on this major live service mobile title, ensuring high performance and stability for millions of players on iOS and Android.

Artwork from the mobile game Merge Dragons!

Company: Unity

Project Overview

Merge Dragons! is a hugely popular, free to play mobile puzzle game with a massive global player base. In my role as a Senior Mobile QA Tester at Unity, I was embedded with the live service team to lead QA efforts, ensuring the ongoing stability and performance of the title through its frequent updates.

My Role & Responsibilities

I led the QA efforts for the project on both iOS and Android. This involved designing and implementing detailed test plans focused on mobile specific performance metrics like memory usage and battery consumption, ensuring compliance with App Store and Google Play requirements, and mentoring junior QA testers.

The Challenge

The greatest challenge of working on a major live service title is ensuring that every update is stable and performant for millions of active players across thousands of different devices. This requires an incredibly rigorous and efficient testing process to catch any potential issues before they go live.

Gameplay Highlights

Here is a highlight from the game that I was responsible for testing.

Gameplay from Legacy

My Approach & Actions

  • I designed and implemented test plans focused on mobile performance, memory usage, and battery drain.
  • I conducted device compatibility testing across a wide range of screen sizes, OS versions, and hardware to ensure a consistent user experience.
  • I drove specific testing sessions to uncover hidden issues and assess the quality of the player experience in real world scenarios.
  • I mentored junior members of the QA team, promoting best practices in mobile testing and bug reporting.

Impact & Results

  • My focus on performance testing helped ensure that game updates were stable and optimized for a wide variety of mobile devices.
  • My thorough compliance testing ensured that the game consistently met Apple App Store and Google Play requirements, leading to smooth update releases.
  • The mentorship I provided improved the skills and standards of the junior members of the team.

Technologies & Tools Used

  • Jira (for bug tracking and reporting)
  • Confluence (for test documentation)
  • Unity Engine
  • iOS & Android mobile devices
  • Performance & Profiling Tools